Heya Friends,
I worked on The Last of Us, the series from the iconic Video Game. And if I am to be honest, I never played the game ahahah ( sorry ). I worked in the Previz area ( For the second time in my life ) before they started to shoot the sequences. I worked in 3 different locations, the street, with the laundromat ( clean and damaged ). Outside and inside the laundromat. And for the Pavillon with the Clickers and Bloaters. I had to work closely with amazing Unreal Artists.
It's been a bunch of fun for me. Working quickly is still one of my skills. I've been alone to work on the environment. I developed some tools to manage the Shaders easily.
I kept the same level of detail and demands in my models as for a VFX film.
Fantastic team for a great show.
Hopefully, you've enjoyed seeing the series as I've enjoyed working on it.
Modeling - Environment
Modeling - Environment
Modeling - Environment + Damaged House
Modeling - Environment + Damaged House
Modeling - Environment + Damaged House
Modeling - Environment + Damaged House
Modeling - Environment
Modeling - Environment